Difference between revisions of "Pendula"
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− | Pendula is a single and two player network game based on intervals. The single player version is guessing game in which the player first hears and "sees" | + | Pendula is a single and two-player network game based on intervals. The single player version is guessing game in which the player first hears and "sees" a target interval and tries to guess that interval by playing it back using the computer keyboard. Played musical intervals are visualized with a harmonogram, which is a plot that shows the relation between the two notes. In the two-player version, players compete against each other to find the target interval in a more challenging way: the last two notes they played are used to form the current interval, so a player should choose what note to trigger depending on what his opponent played. |
− | == | + | == Motivation == |
+ | The idea came when I was making my way out in the bookstore and I bumped over a book called [http://www.amazon.com/Harmonograph-Visual-Guide-Mathematics-Wooden/dp/0802714099/ref=sr_1_1?ie=UTF8&qid=1291832752&sr=8-1 Harmonograph, A Visual Guide to the Mathematics of Music] |
Revision as of 10:27, 8 December 2010
Pendula is a single and two-player network game based on intervals. The single player version is guessing game in which the player first hears and "sees" a target interval and tries to guess that interval by playing it back using the computer keyboard. Played musical intervals are visualized with a harmonogram, which is a plot that shows the relation between the two notes. In the two-player version, players compete against each other to find the target interval in a more challenging way: the last two notes they played are used to form the current interval, so a player should choose what note to trigger depending on what his opponent played.
Motivation
The idea came when I was making my way out in the bookstore and I bumped over a book called Harmonograph, A Visual Guide to the Mathematics of Music