Difference between revisions of "256a-fall-2020/final"
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== Final Deliverables == | == Final Deliverables == | ||
− | * '''all materials (video, webpage, code): on Canvas on Wednesday (11/18) noon''' | + | * '''all materials (video, webpage, code): due on Canvas on Wednesday (11/18) noon''' |
− | * '''presentations: Wednesday (11/18) evening time TBD''' | + | * '''presentations: Wednesday (11/18) evening; time TBD''' |
Revision as of 14:40, 26 October 2020
Contents
Final Project: Interactive Audiovisual System
Proposals
due: in class on Monday (11/2)
- deliverables: 2 to 3 ideas, ready to present
- maximally different from each other
- try to articulate as much specificity as possible!
- ideas sketched on paper
- a short paragraph explaining each idea
- (optional but recommended) some code working -- if there's a core critical part at the center of your idea, make sure you'll be able to do it early on
- what must your final project have:
- real-time audio/music, graphics, interaction
- a software system
- what can it be?
- tool, toy, game, instrument
- or some other, unclassifiable artifact
- what must it NOT be:
- a sequencer (though it can contain a sequencer)
- a playlist generator (NOOOOOO)
- a music recommendation system (NOOOOOO)
- allowed programming environments:
- Chunity (ChucK + Unity)
- OR C++ with ChucK embedded (like the visualizer)
- anything else must be approved by us
Be prepared to present succinctly in class. Please upload your design sketches, proposal to Canvas!
Milestone Critique
due: in class on Monday (11/9)
Final Deliverables
- all materials (video, webpage, code): due on Canvas on Wednesday (11/18) noon
- presentations: Wednesday (11/18) evening; time TBD