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| It has begun...
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| ==6/1/2010 ==
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| basic testing of Windows Oscpack dll writes message successfully over OSC from test app
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| __declspec(dllexport) double returnDouble(double a);
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| __declspec(dllexport) void sendOSCmessageTest();
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| ==6/13/2010==
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| [COMMANDLET 'UDK.exe make -full' STARTED IN ''] June 13, 12:23 AM
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| Init: Version: 6522
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| Init: Epic Internal: 0
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| Init: Compiled (32-bit): Apr 9 2010 12:14:06
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| Init: Command line: -full -DEFENGINEINI=..\..\UDKGame\Config\DefaultEngineUDK.ini
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| Init: Base directory: C:\UDK\UDK-2010-04\Binaries\Win32\
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| Init: Character set: Unicode
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| Log: Executing Class UnrealEd.MakeCommandlet
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| --------------------Core - Release--------------------
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| Analyzing...
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| Scripts successfully compiled - saving package 'C:\UDK\UDK-2010-04\Binaries\Win32\..\..\UDKGame\Script\Core.u'
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| --------------------Engine - Release--------------------
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| Analyzing...
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| Scripts successfully compiled - saving package 'C:\UDK\UDK-2010-04\Binaries\Win32\..\..\UDKGame\Script\Engine.u'
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| --------------------GameFramework - Release--------------------
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| Analyzing...
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| Scripts successfully compiled - saving package 'C:\UDK\UDK-2010-04\Binaries\Win32\..\..\UDKGame\Script\GameFramework.u'
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| --------------------UnrealEd - Release--------------------
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| Analyzing...
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| Scripts successfully compiled - saving package 'C:\UDK\UDK-2010-04\Binaries\Win32\..\..\UDKGame\Script\UnrealEd.u'
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| --------------------IpDrv - Release--------------------
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| Analyzing...
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| Scripts successfully compiled - saving package 'C:\UDK\UDK-2010-04\Binaries\Win32\..\..\UDKGame\Script\IpDrv.u'
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| --------------------OnlineSubsystemPC - Release--------------------
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| Analyzing...
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| Scripts successfully compiled - saving package 'C:\UDK\UDK-2010-04\Binaries\Win32\..\..\UDKGame\Script\OnlineSubsystemPC.u'
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| --------------------UDKBase - Release--------------------
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| Analyzing...
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| Scripts successfully compiled - saving package 'C:\UDK\UDK-2010-04\Binaries\Win32\..\..\UDKGame\Script\UDKBase.u'
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| --------------------UTEditor - Release--------------------
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| Analyzing...
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| Scripts successfully compiled - saving package 'C:\UDK\UDK-2010-04\Binaries\Win32\..\..\UDKGame\Script\UTEditor.u'
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| --------------------UTGame - Release--------------------
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| Analyzing...
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| Scripts successfully compiled - saving package 'C:\UDK\UDK-2010-04\Binaries\Win32\..\..\UDKGame\Script\UTGame.u'
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| --------------------UTGameContent - Release--------------------
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| Analyzing...
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| Scripts successfully compiled - saving package 'C:\UDK\UDK-2010-04\Binaries\Win32\..\..\UDKGame\Script\UTGameContent.u'
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| --------------------UnrealOsc - Release--------------------
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| Analyzing...
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| Scripts successfully compiled - saving package 'C:\UDK\UDK-2010-04\Binaries\Win32\..\..\UDKGame\Script\UnrealOsc.u'
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|
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| Success - 0 error(s), 0 warning(s)
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| Execution of commandlet took: 22.67 seconds
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| [COMMANDLET 'UDK.exe make -full' SUCCEEDED] June 13, 12:23 AM
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| == Configuring UDK dev environment ==
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| http://forecourse.com/unreal-tutorials/
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| http://forecourse.com/unreal-tutorials/#UnrealScript%21
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| http://wiki.pixelminegames.com/index.php?title=Tools:nFringe
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| http://forums.beyondunreal.com/showthread.php?p=2405761
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| Unreal Script calling Windows dll:
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| http://udn.epicgames.com/Three/DLLBind.html
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| OSC dlls:
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| http://www.frieder-weiss.de/OSC/OSC-DLL.htm
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| http://www.bespokesoftware.org/wordpress/?page_id=69
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| http://www.3dvia.com/forums/topic/opensoundcontrol-osc-bb-s-released-under-gpl/page/3
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| Windows OSC utilities:
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| http://www.frieder-weiss.de/OSC/
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| Creating Windows C++ dlls:
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| http://msdn.microsoft.com/en-us/library/1ez7dh12.aspx
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| http://www.tutorialspoint.com/dll/dll_writing.htm
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| UDK Tutorials (video):
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| http://www.3dbuzz.com/vbforum/sv_videonav.php?fid=292838127fecccd8b151c72003546386
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| Windows VS2010 stuff:
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| http://social.msdn.microsoft.com/Forums/en-US/vcgeneral/thread/ea11890e-247b-4640-82a9-d6f657c36afa
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| http://social.msdn.microsoft.com/forums/en-US/vclanguage/thread/d8c0ba83-a619-443f-b194-20a1fbbf7bd7
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| http://msdn.microsoft.com/en-us/library/28d6s79h(VS.80).aspx
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| Linker Settings for VS2010 (necessary to compile):
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| http://social.msdn.microsoft.com/Forums/en-US/vcgeneral/thread/ea11890e-247b-4640-82a9-d6f657c36afa
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| http://www.gamedev.net/community/forums/topic.asp?topic_id=185053
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| (right-click project > Properties > Linker > Input > add to "Additional Dependencies" Ws2_32.lib;WINMM.lib; )
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