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===Editing soundfiles with SND===
= Editing soundfiles with SND =


To edit soundfiles using SND, good advice is to use 'emacs-like' keyboard combinations (see below), and then try them on a SND listener window. To make things easier start with a short (3 secs) mono (one-channel) soundfile.  
To edit soundfiles using SND, good advice is to use 'emacs-like' keyboard combinations (see below), and then try them on a SND listener window. To make things easier start with a short (3 secs) mono (one-channel) soundfile.  
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:: '''c-x''' means control-x or the keyboard combination ''<ctrl>-<x>''   
:: '''c-x''' means control-x or the keyboard combination ''<ctrl>-<x>''   
::  '''m-x'''  means meta-x and at CCRMA is the keyboard combination ''<esc>-<x>''
::  '''M-x'''  means meta-x and at CCRMA is the keyboard combination ''<esc>-<x>''




If you have a soundfile in the active window try the following combinations and watch the cursor in the displayed soundfile active window. If you don't have a soundfile you can use the open command in the file pull-down menu of SND.
If you have a soundfile in the active window try the following combinations and watch the cursor in the displayed soundfile active window. If you don't have a soundfile you can use the open command in the file pull-down menu of SND.
== Keybindings ==


{|
{|
|c-a: ||
|''c-a:'' ||  
| move cursor to window start
| move cursor to window start
|-
| ''c-e:'' ||
| move cursor to window end
|-
| ''c-v:'' ||
| move cursor to mid-window
|-
| ''c-l:'' ||
| position window so cursor is in the middle
|-
| ''c-f:'' ||
| move cursor ahead one sample
|-
|'' c-b:''  ||
| move cursor back one sample
|-   
| ''c-q:'' ||
| play current channel starting at cursor
|-
| ''c-t:'' ||
| stop playing
|-
|-     
| ''c-[Space]:''  ||
| start selection definition
|-
|-
| ''c-m:'' ||
| place (or remove) mark at cursor location
|-
| c-j: ||
| goto mark
|-     
| ''c-w:'' ||
| delete (cut) current region
|-
|-
| ''M-w:'' ||
| (copy) current region
|-
| ''c-y:'' ||
| paste in last deleted region
|-     
| ''c-_:'' ||
| undo
|-
|'' c-x c-s:'' ||
| save your current edition.
|-
|}


== Playing a Soundfile ==
* To play a sound file from a place other than the beginning:
** Activate sync or sync/unite modes in the lower right check-boxes
** Create a synchronize marker by:


<pre>
'''c-s-M''' (control-shift capital M)
</pre>


You should you get markers for all the channels.


** To play from that location just click on the triangle in any of the markers.
** Playback should start.
** You can also move this markers and even 'rock the reels' by dragging the mouse.


|}
* More complex operations:
 
** Move forward or backward in the soundfile using the following combinations:
 
<pre>
      c-a            ;;; move cursosr to the beginning
      c-u 0.4 c-f    ;;; move cursor forward 0.4 seconds
      c-e            ;;; move cursor to the end
      c-u 1.12 c-b  ;;; nove cursor backwards 1.12 seconds
      c-[Space]      ;;; start selection definition
      c-e            ;;; a selection of 1.12 seconds
</pre>
 
'''Note:''' These combinations and more can be viewed on the online Help menu at the overview command at the right side of the '''SND''' active window.

Latest revision as of 02:21, 24 August 2011

Editing soundfiles with SND

To edit soundfiles using SND, good advice is to use 'emacs-like' keyboard combinations (see below), and then try them on a SND listener window. To make things easier start with a short (3 secs) mono (one-channel) soundfile.


c-x means control-x or the keyboard combination <ctrl>-<x>
M-x means meta-x and at CCRMA is the keyboard combination <esc>-<x>


If you have a soundfile in the active window try the following combinations and watch the cursor in the displayed soundfile active window. If you don't have a soundfile you can use the open command in the file pull-down menu of SND.

Keybindings

c-a: move cursor to window start
c-e: move cursor to window end
c-v: move cursor to mid-window
c-l: position window so cursor is in the middle
c-f: move cursor ahead one sample
c-b: move cursor back one sample
c-q: play current channel starting at cursor
c-t: stop playing
c-[Space]: start selection definition
c-m: place (or remove) mark at cursor location
c-j: goto mark
c-w: delete (cut) current region
M-w: (copy) current region
c-y: paste in last deleted region
c-_: undo
c-x c-s: save your current edition.

Playing a Soundfile

  • To play a sound file from a place other than the beginning:
    • Activate sync or sync/unite modes in the lower right check-boxes
    • Create a synchronize marker by:
 '''c-s-M''' (control-shift capital M)

You should you get markers for all the channels.

    • To play from that location just click on the triangle in any of the markers.
    • Playback should start.
    • You can also move this markers and even 'rock the reels' by dragging the mouse.
  • More complex operations:
    • Move forward or backward in the soundfile using the following combinations:
      c-a            ;;; move cursosr to the beginning
      c-u 0.4 c-f    ;;; move cursor forward 0.4 seconds
      c-e            ;;; move cursor to the end
      c-u 1.12 c-b   ;;; nove cursor backwards 1.12 seconds
      c-[Space]      ;;; start selection definition
      c-e            ;;; a selection of 1.12 seconds

Note: These combinations and more can be viewed on the online Help menu at the overview command at the right side of the SND active window.