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Skeletal Mesh Controllers: Difference between revisions

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Skeletal Controllers:
Skeletal Controllers:
 
 
  http://udn.epicgames.com/Three/UsingSkeletalControllers.html
  http://udn.epicgames.com/Three/UsingSkeletalControllers.html


XBox Mapping:
XBox Mapping:
http://www.moug-portfolio.info/udk-input-commands/
Inverse Kinematics:
http://www.3dkingdoms.com/ik.htm
http://www.unrealengine.com/en/features/animation/
http://wiki.beyondunreal.com/UE3:SkelControl_CCD_IK_(UDK)
http://udn.epicgames.com/Three/UsingSkeletalControllers.html#SkelControl properties
SkelControl_CCDIK
State Stacking:
http://udn.epicgames.com/Three/UnrealScriptStates.html#State Stacking
http://drzovil.blogspot.com/2010/07/tutorial-how-do-states-work-in.html


  http://www.moug-portfolio.info/udk-input-commands/
Value Scaling:
  http://stackoverflow.com/questions/5294955/how-to-scale-down-a-range-of-numbers-with-a-known-min-and-max-value

Latest revision as of 04:13, 23 August 2013