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Workshop 2014: Difference between revisions

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* Game Dev tools
* Quick Introduction to PD:
** http://msp.ucsd.edu/techniques/latest/book-html/node16.html




* Audio Tools (FREE)
* Game Dev/Environments/Engines
** Unreal Development Kit (UDK): https://www.unrealengine.com/products/udk/
** Unreal 4 (NOT FREE): https://www.unrealengine.com/
** Unity3D: http://unity3d.com/unity/download
** Minecraft: https://minecraft.net/store
*** Minecraft Forge: http://files.minecraftforge.net/
 
 
* Audio Tools and libraries (FREE)


** Pure Data: http://puredata.info/downloads/pd-extended
** Pure Data: http://puredata.info/downloads/pd-extended
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** Supercollider: http://supercollider.sourceforge.net/
** Supercollider: http://supercollider.sourceforge.net/
** Audacity: http://audacity.sourceforge.net/
** Audacity: http://audacity.sourceforge.net/
** libpd: http://libpd.cc/




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** Designing Sound (Andy Farnell): http://mitpress.mit.edu/books/designing-sound (NOT FREE)
** Designing Sound (Andy Farnell): http://mitpress.mit.edu/books/designing-sound (NOT FREE)
** Programming for Musicians and Digital Artists: http://www.manning.com/kapur/ (NOT FREE)
** Programming for Musicians and Digital Artists: http://www.manning.com/kapur/ (NOT FREE)
* Of Interest...
** FRACTOSC:  http://fractgame.com/news/127-fract-audio-tech-connecting-to-pure-data





Latest revision as of 22:06, 24 July 2014