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== Overview ==
Musicatini is a set of cocktails that include interaction and sound in its recipe. Each cocktail is an experience that requires all 5 senses to enjoy. The performance starts when the cocktail is being made, and ends when an audience member finishes drinking the 'interactive' cocktail.
== Drawings ==
== Drawings ==


Coming Soon
'''The tools'''
 
[[File:Mus0.jpg|500px]]
 
'''Actions involved when mixing'''
 
[[File:Mus1.jpg|500px]]
 
'''Sensor to tool mapping'''
 
[[File:Mus2.jpg|500px]]
 
'''Stage set-up'''
 
[[File:Mus3.jpg|500px]]
 
'''Cocktail design chart'''
 
[[File:Mus4.jpg|500px]]
 
'''Sound design chart'''
 
[[File:Mus5.jpg|500px]]
 
== The Final Setup ==
 
'''The sensors'''
 
[[File:Setup1.jpg|500px]]


== Cocktail Design ==
'''The circuit'''


[[File:Setup2.jpg|500px]]
'''The Max Patch'''
[[File:1.png|500px]]
== Cocktails ==
=== Actual Cocktail Ingredients Used ===
* Wines
* Flavored Vodkas
* Canned Fruits
* Simple Syrup
* Citrus Fruits
* Mint
=== Original Cocktail Designs ===
* Strawberry Shortcake
* Strawberry Shortcake
** Recipe: Vodka + Strawberry + Sugar + Sprinkles
** Recipe: Vodka + Strawberry + Sugar + Sprinkles
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* Key Lime Pie
* Key Lime Pie
** Recipe: vVodka + Lime + Sugar + Slice of Lime
** Recipe: Vodka + Lime + Sugar + Slice of Lime
** Backing Track Inspiration: [http://www.youtube.com/watch?v=V9VoLCO-d6U Circle Game - Joni Mitchell]
** Backing Track Inspiration: [http://www.youtube.com/watch?v=V9VoLCO-d6U Circle Game - Joni Mitchell]
** Sound Design Theme: Plain, peaceful, happy
** Sound Design Theme: Plain, peaceful, happy
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* Sensors
* Sensors
** Accelerometer
** Accelerometer
** Flex Sensor
** Strip sensor
** Hall effect sensor
** Tilt ball switch  
** Tilt ball switch  


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* Background track (part of sound design)
* Background track (part of sound design)


== Scheule ==
== Scheule/Progress ==
 
=== Planned Schedule ===
* (11/10): order LED ice cubes/cups, map sensor to tool
* (11/10): order LED ice cubes/cups, map sensor to tool
* (11/12): test connection for all sensors
* (11/13): design the drinks (recipe + background + desired motion/sound)
* (11/13): design the drinks (recipe + background + desired motion/sound)
* (11/16~11/26): sound design, practice
* (11/16~11/26): sound design, practice, prototype tools
* (11/30): prepare ingredients, rehearse
* (11/30): prepare ingredients, rehearse
* (12/1): dress rehearsal
* (12/1): dress rehearsal
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*[http://resenv.media.mit.edu/sweptRF.html Musical Trinkets]
*[http://resenv.media.mit.edu/sweptRF.html Musical Trinkets]
Uses a lot of small objects for interaction
Uses a lot of small objects for interaction
== References ==
*[http://arduino.cc/en/Tutorial/TiltSensor Tilt Ball Circuit]
*[http://www.instructables.com/id/Use-an-Accelerometer-and-Gyroscope-with-Arduino/ Accelerometer Reference]
*[http://bildr.org/2012/11/touch-sliders-with-a-softpot-arduino/ Softpot Reference]

Latest revision as of 19:14, 1 December 2014

Overview

Musicatini is a set of cocktails that include interaction and sound in its recipe. Each cocktail is an experience that requires all 5 senses to enjoy. The performance starts when the cocktail is being made, and ends when an audience member finishes drinking the 'interactive' cocktail.

Drawings

The tools

Actions involved when mixing

Sensor to tool mapping

Stage set-up

Cocktail design chart

Sound design chart

The Final Setup

The sensors

The circuit

The Max Patch

Cocktails

Actual Cocktail Ingredients Used

  • Wines
  • Flavored Vodkas
  • Canned Fruits
  • Simple Syrup
  • Citrus Fruits
  • Mint

Original Cocktail Designs

  • Key Lime Pie
    • Recipe: Vodka + Lime + Sugar + Slice of Lime
    • Backing Track Inspiration: Circle Game - Joni Mitchell
    • Sound Design Theme: Plain, peaceful, happy
  • Black Forest
  • Tiramisu
    • Recipe: Vodka + Coffee + Sugar + Cocoa (powder)
    • Backing Track Inspiration: Caffeine - Yoseob
    • Sound Design: Bittersweet, sophisticated
  • Upside Down Pineapple
    • Recipe: Vodka + Pineapple + Sugar + Cherry
    • Backing Track Inspiration: Hawaiian Rollercoaster Ride
    • Sound Design: Hawaiian, beach, upbeat

3 Lists

Things you need to have done for a minimal viable product

  • Each cocktail: the drink + background track + motion/sounds

Things that you want to have done by the final deadline

  • Fine tune program so that sounds produced are coherent and nice
  • Target 5 cocktails

Things that would be nice to have if you had unlimited time.

  • Design more cocktails

List of Materials

  • Sensors
    • Accelerometer
    • Strip sensor
    • Tilt ball switch
  • Alcohol and other ingredients, cups
  • Electronic parts connecting sensor/clips to computer
  • Bartending Kit
  • Arduino + Laptop
  • Background track (part of sound design)

Scheule/Progress

Planned Schedule

  • (11/10): order LED ice cubes/cups, map sensor to tool
  • (11/13): design the drinks (recipe + background + desired motion/sound)
  • (11/16~11/26): sound design, practice, prototype tools
  • (11/30): prepare ingredients, rehearse
  • (12/1): dress rehearsal
  • (12/3): final presentation
  • (12/4): documentation

Similar Examples

Uses accelerometer to measure tilt angle.

The Grip Maestro is similar - uses an existing object + sensors

Uses a lot of small objects for interaction

References