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= LexiBot Stuff =
= LexiBot Stuff =
Blair and Ge
Blair and Ge
== Links/References ==


* http://ccrma.stanford.edu/~blairbo/220a/finalproject.html
* http://ccrma.stanford.edu/~blairbo/220a/finalproject.html
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* Hyperscore, cool musical generator interface: http://www.media.mit.edu/hyperins/projects/hyperscore.html
* Hyperscore, cool musical generator interface: http://www.media.mit.edu/hyperins/projects/hyperscore.html
== Modules (Editable or Selectable Features) ==
=== Lyrics ===
* Program chooses everything to do with lyrics (do nothing)
* Subject area by keyword
** Keyword entry
*** Use something like WordNet to determine associated words
** Keyword selection (from available keyword areas)
*** Could use an interface like this:  http://sentence.bigparadox.com/
*** The chosen word from each field actually maps to a keyword set
** General theme selection
* Sentence/String structure
** Input a sentence given the vocabulary, which will then be mimicked
** Choose a sentence type
* Overall narrative structure
** Telling a story
** Verse/chorus structure
** Other types of lyrics (repetitive, nonsensical)
* Write own set of grammar rules with new vocabulary
==== Issues ====
* Generating syllable recordings for new words
* Ensuring that program's word-selection criteria match those intended by user
* RHYMING
=== Music (Genre and Instrumentation) ===
* Program chooses all music
* Choose music genre and instrumentation
** Choose genre (ex. techno)
** Choose band (profile) whose style you'd like to emulate (ex. Daft Punk, Elliott Smith)
* Choose instrumentation, determine own harmonies/accompinament
** Preset harmonic progression
** Play accompinament on ascii keyboard, deciding chord progression as you go
* Create own instrumentations using ChucK, do own keyboard mappings
=== Music (Melody) ===
* Program chooses melody
* Preset melodic types (dependent on harmonies?)
* Creating one's own melodies
** Preset the melody
** Play the melody on the ascii keyboard
==== Issues ====
* Matching a played melody to the number of (randomly generated) syllables
* Matching a generated melody to syllable count
* Matching the melody to the harmonic structure
=== The Synthesized Voice ===
* Currently using doctalk.
** http://ccrma.stanford.edu/~jeffcoop/sound/doctalk.zip
** Can set voice, frequency, inflection
*** 220a proj used robotoid at 110Hz, flat intonation, for example
=== Pitch Shifting ===
* Currently changing pitch by changing sample rate by ratio of desired pitch/given pitch
** Only works within small range
== Interface ==
[[Category: Projects]]

Latest revision as of 23:36, 4 March 2008

LexiBot Stuff

Blair and Ge

Links/References

Modules (Editable or Selectable Features)

Lyrics

  • Program chooses everything to do with lyrics (do nothing)
  • Subject area by keyword
    • Keyword entry
      • Use something like WordNet to determine associated words
    • Keyword selection (from available keyword areas)
    • General theme selection
  • Sentence/String structure
    • Input a sentence given the vocabulary, which will then be mimicked
    • Choose a sentence type
  • Overall narrative structure
    • Telling a story
    • Verse/chorus structure
    • Other types of lyrics (repetitive, nonsensical)
  • Write own set of grammar rules with new vocabulary

Issues

  • Generating syllable recordings for new words
  • Ensuring that program's word-selection criteria match those intended by user
  • RHYMING

Music (Genre and Instrumentation)

  • Program chooses all music
  • Choose music genre and instrumentation
    • Choose genre (ex. techno)
    • Choose band (profile) whose style you'd like to emulate (ex. Daft Punk, Elliott Smith)
  • Choose instrumentation, determine own harmonies/accompinament
    • Preset harmonic progression
    • Play accompinament on ascii keyboard, deciding chord progression as you go
  • Create own instrumentations using ChucK, do own keyboard mappings

Music (Melody)

  • Program chooses melody
  • Preset melodic types (dependent on harmonies?)
  • Creating one's own melodies
    • Preset the melody
    • Play the melody on the ascii keyboard

Issues

  • Matching a played melody to the number of (randomly generated) syllables
  • Matching a generated melody to syllable count
  • Matching the melody to the harmonic structure

The Synthesized Voice

Pitch Shifting

  • Currently changing pitch by changing sample rate by ratio of desired pitch/given pitch
    • Only works within small range

Interface