Difference between revisions of "SuperCollider Cookbook"
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==Arrays== | ==Arrays== | ||
− | + | Various array operations: | |
− | + | <pre> | |
− | + | a = [10, 11, 12, 13, 14, 15, 16, 17] | |
+ | |||
+ | a.scramble | ||
+ | |||
+ | a.choose // picks one element at random | ||
+ | |||
+ | a.size // returns size of array | ||
+ | |||
+ | a.at(0) // retrieves item at specified position | ||
+ | |||
+ | a[0] // same as above | ||
+ | |||
+ | a.wrapAt(9) // retrives item at specified position, wrapping around if > a.size | ||
+ | |||
+ | a ++ 999 // ++ (concatenate) adds something to the end of the array | ||
+ | |||
+ | a ++ \hi // Check out the difference between this and the next example | ||
+ | |||
+ | a ++ "hi" // NOT the same as above; | ||
+ | </pre> | ||
==Amplitude Modulation== | ==Amplitude Modulation== |
Revision as of 17:36, 9 June 2011
SuperCollider Cookbook by Bruno
This page collects short and simple code examples of useful stuff. These are just quick "reminders" of how to do common things.
Contents
Play a sound file, vary speed, reverse
create a buffer
~mysound = Buffer.read(s, "path/to/sound/file.wav");
simple play
{PlayBuf.ar(1, ~mysound)}.play; // number of channels and buffer
get sound file info
[~mysound.bufnum, ~mysound.numChannels, ~mysound.path, ~mysound.numFrames];
varying speed
{PlayBuf.ar(1, ~mysound, 2, loop: 1)}.play; // play 2x faster {PlayBuf.ar(1, ~mysound, 0.5, loop: 1)}.play; // play at half the speed {PlayBuf.ar(1, ~mysound, Line.kr(0.5, 2, 10), loop: 1)}.play; // playback speed goes from 0.5 to 2 in 10 seconds
changing direction
{PlayBuf.ar(1, ~mysound, -1, loop: 1)}.play; // reverse sound {PlayBuf.ar(1, ~mysound, -0.5, loop: 1)}.play; // play at half the speed AND reversed
Play a MIDI file
Do this and that.
Looping
While
( i = 0; while ( { i < 5 }, { i = i + 1; "boing".postln }); )
For
for (3, 7, { arg i; i.postln }); // prints values 3 through 7
ForBy
forBy (0, 8, 2, { arg i; i.postln }); // prints values 0 through 8 by 2's
Do
do(9, {"Wow".postln}); // print "Wow" nine times 9.do({"Wow".postln}); // same as above 5.do({ arg item; item.postln }); // iterates from zero to four do(5, {arg item; item.postln}); // same as above
Compare the output of these:
do(9, {arg whatevername; whatevername.postln}); // give whatever name you want to the arg of 'do' do([9, 8, 3, 5], {arg whatevername; whatevername.postln}); // elements from collection (not a counter) do([9, 8, 3, 5], {arg whatevs1, whatevs2; [whatevs2, whatevs1].postln}); // second argument works as a counter
More examples:
["zero", "first", "second", "third", 500].do({ arg item, i; [i, item].postln; }); do(["zero", "first", "second", "third", 500], {arg item, i; [i, item].postln}); "you".do({ arg item; item.postln }); // a String is a collection of characters 'they'.do({ arg item; item.postln }); // a Symbol is a singular item (8..20).do({ arg item; item.postln }); // iterates from eight to twenty (8,10..20).do({ arg item; item.postln }); // iterates from eight to twenty, with stepsize two
If...Else
Syntax is if(condition, {true action}, {false action}). Examples:
if(10 == 10, {"10 is indeed equal to 10"}, {"false"}) if(condition, {true action}, {false action}); if(10 == 10, {"10 is indeed equal to 10"}, {"false"}) if((1 < 20).and(1.8.isInteger), {"very true"}, {"hmmm..."}) 10.do({arg count; [count, if(count.odd, {"odd"}, {"even"})].postln}) ( 84.do({arg count; if([0, 4, 7].includes(count%12), {count.post; " is part of a C triad.".postln}, {count.post; " is not part of a C triad".postln})}) ) 50.do({if(1.0.rand.round(0.01).post > 0.5, {" > 0.5".postln}, {" < 0.5".postln})}) 50.do({if(1.0.rand > 0.5, {"play a note".postln}, {"rest".postln})}) 50.do({if(0.5.coin, {"play a note".postln}, {"rest".postln})}) // same as above if((10.odd).or(10 < 20), {"true".postln}, {"false".postln})
Arrays
Various array operations:
a = [10, 11, 12, 13, 14, 15, 16, 17] a.scramble a.choose // picks one element at random a.size // returns size of array a.at(0) // retrieves item at specified position a[0] // same as above a.wrapAt(9) // retrives item at specified position, wrapping around if > a.size a ++ 999 // ++ (concatenate) adds something to the end of the array a ++ \hi // Check out the difference between this and the next example a ++ "hi" // NOT the same as above;