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SPACING OF FOLLOWERS
SPACING OF FOLLOWERS


1) take a local vector for targeting:    LocalForward  = vect(-30, -30, 0)
* take a local vector for targeting:    LocalForward  = vect(-30, -30, 0)
2) transform that vecto:  WorldForward = LocalForward >> Rotation
* transform that vecto:  WorldForward = LocalForward >> Rotation

Revision as of 04:26, 17 April 2013

SetTimer

List of exec functions: http://udn.epicgames.com/Three/ExecFunctions.html


Echo::Canyon

PREPPING START OF PIECE

InitPiece

SpawnOSCBot

  • defaults to 0,0,2000

SpawnOSCBotAt(x,y,z)

  • set parameters manually

MOVING OSCPAWNBOTS:

oscstartinput

ruby osccontrol.rb localhost 7001

osccheckpawnbots

oscpawnmove

playermove teleport 0 0 1000 0


OSCMove
OSCSetFreeCamera
OSCStartInput


SPACING OF FOLLOWERS

  • take a local vector for targeting: LocalForward = vect(-30, -30, 0)
  • transform that vecto: WorldForward = LocalForward >> Rotation