Difference between revisions of "Soundcaster"
From CCRMA Wiki
Line 9: | Line 9: | ||
- Accelerometer | - Accelerometer | ||
- Measure tilt angle, which then can be mapped to quantized region in space -> speaker fader | - Measure tilt angle, which then can be mapped to quantized region in space -> speaker fader | ||
− | |||
- wood (plastic for prototype?) | - wood (plastic for prototype?) | ||
3. Panning | 3. Panning | ||
Line 24: | Line 23: | ||
4. Stomp for effects (massive reverb for instance) - piezo? | 4. Stomp for effects (massive reverb for instance) - piezo? | ||
- Rubber cap at bottom of staff | - Rubber cap at bottom of staff | ||
+ | 5. Gyroscope | ||
NICE TO HAVE: | NICE TO HAVE: | ||
Line 29: | Line 29: | ||
2. Accelerometer tornado effects | 2. Accelerometer tornado effects | ||
3. More speakers | 3. More speakers | ||
− | 4. | + | 4. Pressure sensors / soft pots - used in conjunction with original pitch to pitch shift |
Revision as of 16:44, 1 November 2013
Name: SoundCaster
NEED:
1. Mic 2. Staff - Accelerometer - Measure tilt angle, which then can be mapped to quantized region in space -> speaker fader - wood (plastic for prototype?) 3. Panning - Stereo setup
- Accelerometer
WANT:
1. Looper - Voice sample effects: reversal, amplitude modulation, formant filtering... 2. Sound spatialization - Sample selection and spatial control - Spatial quantization for region mapping to speakers 3. Buttons for control selection 4. Stomp for effects (massive reverb for instance) - piezo? - Rubber cap at bottom of staff 5. Gyroscope
NICE TO HAVE:
1. Hand gestures for extra effects (i.e. distortion, extremely gestural distance control) 2. Accelerometer tornado effects 3. More speakers 4. Pressure sensors / soft pots - used in conjunction with original pitch to pitch shift