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process = _ <: *(pan),*(1-pan);
process = _ <: *(pan),*(1-pan);
</pre>
==== Additive Synthesizer ====
<pre style="white-space: pre-wrap;
white-space: -moz-pre-wrap;
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import("music.lib");
import("effect.lib");
gain = hslider("gain",0,0,1,0.01) : smooth(0.999);
freq = hslider("freq",440,50,1000,0.1) : smooth(0.999);
gate = button("gate") : smooth(0.999);
process = osc(freq),osc(freq*2),osc(freq*3) :> *(gain)*gate <: _,_;
</pre>
</pre>

Revision as of 15:43, 8 July 2014

Day 1

Optional textbook to go further: http://www.amazon.com/Physical-Audio-Signal-Processing-Instruments/dp/0974560723

Simple Sine Oscillator Synthesizer

import("music.lib");
import("filter.lib");

g = hslider("myParameter",0,0,1,0.01);
freq = hslider("frequency",440,50,1000,0.1);

myOsc(frequency,gain) = osc(frequency)*(smoothGain) 
with{
	smoothGain = gain : smooth(0.999);
};

process = myOsc(freq,g) ;

Working with Signals

process = _ <: _,_,_,_ :> _;

is the same as:

process = _ <: _+_+_+_;

Simple Panner

import("filter.lib");

pan = hslider("pan [style:knob]",0.5,0,1,0.01) : smooth(0.999);

process = _ <: *(pan),*(1-pan);

Additive Synthesizer

import("music.lib");
import("effect.lib");

gain = hslider("gain",0,0,1,0.01) : smooth(0.999);
freq = hslider("freq",440,50,1000,0.1) : smooth(0.999);
gate = button("gate") : smooth(0.999);

process = osc(freq),osc(freq*2),osc(freq*3) :> *(gain)*gate <: _,_;