Difference between revisions of "256a-fall-2020/final"
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Revision as of 17:06, 28 October 2020
Contents
Final Project: Interactive Audiovisual System
Proposals
due: in class on Monday (11/2)
- deliverables: 2 to 3 ideas, ready to present
- maximally different from each other
- try to articulate as much specificity as possible!
- ideas sketched on paper
- a short paragraph explaining each idea
- (optional but recommended) some code working -- if there's a core critical part at the center of your idea, make sure you'll be able to do it early on
- what must your final project have:
- real-time audio/music, graphics, interaction
- a software system
- what can it be?
- tool, toy, game, instrument
- or some other, unclassifiable artifact
- what must it NOT be:
- a sequencer (though it can contain a sequencer)
- a playlist generator (NOOOOOO)
- a music recommendation system (NOOOOOO)
- allowed programming environments:
- Chunity (ChucK + Unity)
- OR C++ with ChucK embedded (like the visualizer)
- anything else must be approved by us
- for ideas, check out final projects from previous years:
- https://ccrma.stanford.edu/courses/256a-fall-2019/projects/
- (and you can follow the link to see 2018, 2017, etc...)
Be prepared to present succinctly in class. Please upload your design sketches, proposal to Canvas!
Milestone Critique
due: in class on Monday (11/9)
Final Deliverables
- all materials (video, webpage, code): due on Canvas on Wednesday (11/18) noon
- presentations: Wednesday (11/18) evening; time TBD