Difference between revisions of "220a-fall-2021-links"
From CCRMA Wiki
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- Delay, waves and digital filters | - Delay, waves and digital filters | ||
− | download 4 .wav files produced by my modified hw2 starter codes, which | + | download 4 .wav files produced by my modified hw2 starter codes, which I stashed [https://ccrma.stanford.edu/~cc/220a/hw2/media/ here] |
start the 220a [https://ccrma.github.io/music220a/07-time-and-space/ambisonic-recorder/ ambisonic-recorder] and load those 4 files | start the 220a [https://ccrma.github.io/music220a/07-time-and-space/ambisonic-recorder/ ambisonic-recorder] and load those 4 files | ||
experiment with source position, reverberation and wall materials | experiment with source position, reverberation and wall materials | ||
+ | |||
+ | [http://www.falstad.com/ripple/ rippletank] visualizes waves and reflection off a wall in 2D | ||
+ | |||
+ | [http://www.falstad.com/wavebox/ wavebox] visualizes 3D waves (no reflections) | ||
---- | ---- |
Revision as of 13:31, 7 October 2021
7-Oct Modulation & Delay
(from codelab )
- FM & web audio
tremolo / vibrato / filter / ADSR / FM
DX7 FM synth, web audio emulation
- FM & Chuck (hw2)
paste code from hw2 starter code into webchuck and run it
- Delay, waves and digital filters
download 4 .wav files produced by my modified hw2 starter codes, which I stashed here
start the 220a ambisonic-recorder and load those 4 files
experiment with source position, reverberation and wall materials
rippletank visualizes waves and reflection off a wall in 2D
wavebox visualizes 3D waves (no reflections)
28-Sep Sonification
(written in chuck and exported to .wav file)
jamming with tidal sonification
(written in web audio and played live in browser)
environmental and brain wave examples