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==Reference Signals==
==Reference Signals==


When creating signal generators yourself, you will want to compare your audio output to reference signals or effectively analyze your output. Here are a few tools to do so:
When creating signal generators yourself, you will want to compare your audio output to reference signals. Here are a few audio programing languages/environments that might be useful.
 
*[[http://chuck.cs.princeton.edu/ Chuck]]-audio programming language


*[[http://puredata.info/ Pure Data]]- a graphical audio programming language
*[[http://puredata.info/ Pure Data]]- a graphical audio programming language


*[[http://chuck.cs.princeton.edu/ Chuck]]-audio programming language
*[[http://www.audiosynth.com/ SuperCollider]]-audio programming language
 
 
Download and install.  From there you'll need to create a small bit of code to make the same output signals.

Revision as of 21:33, 22 September 2010

Reference Signals

When creating signal generators yourself, you will want to compare your audio output to reference signals. Here are a few audio programing languages/environments that might be useful.

  • [Chuck]-audio programming language
  • [Pure Data]- a graphical audio programming language


Download and install. From there you'll need to create a small bit of code to make the same output signals.