Jump to content

Travis Geis 250B: Difference between revisions

From CCRMA Wiki
Sleitman (talk | contribs)
Created page with 'This is Travis Geis' 250B page'
 
Tgeis (talk | contribs)
Added pictures; began text
Line 1: Line 1:
This is Travis Geis' 250B page
Brainstorming for 250B.
 
Notebook Pages
 
The following pages from my notebook show some of the ideas I have about interactive sound projects.
 
[[File:Tgeis-notebook001.jpg|500px]]
 
On this page I was brainstorming how to visualize a torsional wave propagating down a medium, because it is slow enough to see. I was thinking about the reverberation effects of sending audio in one end of a thin metal strip, then picking up the vibrations at the other end. I was inspired by [http://www.vintagecalculators.com/html/calculator_memory_technologies.html torsion-mode delay lines], a form of analog computer memory that used the torsional wave's slow propagation to delay a data signal by a precise constant.
 
 
 
[[File:Tgeis-notebook003.jpg|500px]]
 
 
[[File:Tgeis-notebook004.jpg|500px]]
 
 
[[File:Tgeis-notebook005.jpg|500px]]
 
 
[[File:Tgeis-notebook006.jpg|500px]]
 
 
[[File:Tgeis-notebook007.jpg|500px]]
 
 
[[File:Tgeis-notebook008.jpg|500px]]

Revision as of 04:06, 30 January 2013

Brainstorming for 250B.

Notebook Pages

The following pages from my notebook show some of the ideas I have about interactive sound projects.

On this page I was brainstorming how to visualize a torsional wave propagating down a medium, because it is slow enough to see. I was thinking about the reverberation effects of sending audio in one end of a thin metal strip, then picking up the vibrations at the other end. I was inspired by torsion-mode delay lines, a form of analog computer memory that used the torsional wave's slow propagation to delay a data signal by a precise constant.