Difference between revisions of "UDKOSC Camera Modes"
From CCRMA Wiki
m (Created page with 'setUDKOSCCameraMode int: toggles between static and dynamic cameras') |
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setUDKOSCCameraMode | setUDKOSCCameraMode | ||
int: toggles between static and dynamic cameras | int: toggles between static and dynamic cameras | ||
+ | 0: sets back to mouse-controlled 3D rotating camera facing player and following Location | ||
+ | 1: locks X,Y and Z Location and Rotation into a totally-static camera shot | ||
+ | 2: locks X and Y of the Camera's Location and sets Rotation to follow player | ||
+ | 3: locks X,Y and Z Location and sets Rotation to follow player |
Revision as of 14:05, 13 June 2013
setUDKOSCCameraMode
int: toggles between static and dynamic cameras 0: sets back to mouse-controlled 3D rotating camera facing player and following Location 1: locks X,Y and Z Location and Rotation into a totally-static camera shot 2: locks X and Y of the Camera's Location and sets Rotation to follow player 3: locks X,Y and Z Location and sets Rotation to follow player