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Name:
SoundCaster
NEED:
1. Mic
2. Staff
      - Accelerometer
      - Measure tilt angle, which then can be mapped to quantized region in space -> speaker fader
      - Pressure sensors / soft pots - used in conjunction with original pitch to pitch shift
      - wood (plastic for prototype?)
3. Panning
        - Stereo setup
- Accelerometer


This page under construction.
WANT:
1. Looper
      - Voice sample effects: reversal, amplitude modulation, formant filtering...
2. Sound spatialization
      - Sample selection and spatial control
      - Spatial quantization for region mapping to speakers
3. Buttons for control selection
4. Stomp for effects (massive reverb for instance) - piezo?
      - rubber cap at bottom of staff


 
NICE TO HAVE:
Thanks!
1. Hand gestures for extra effects (i.e. distortion, extremely gestural distance control)
2. Accelerometer tornado effects
3. More speakers
4. Gyroscope

Revision as of 00:40, 2 November 2013

[1]

Name: SoundCaster

NEED: 1. Mic 2. Staff

      - Accelerometer
      - Measure tilt angle, which then can be mapped to quantized region in space -> speaker fader
      - Pressure sensors / soft pots - used in conjunction with original pitch to pitch shift
      - wood (plastic for prototype?)

3. Panning

       - Stereo setup

- Accelerometer

WANT: 1. Looper

     - Voice sample effects: reversal, amplitude modulation, formant filtering...

2. Sound spatialization

     - Sample selection and spatial control
     - Spatial quantization for region mapping to speakers

3. Buttons for control selection 4. Stomp for effects (massive reverb for instance) - piezo?

     - rubber cap at bottom of staff

NICE TO HAVE: 1. Hand gestures for extra effects (i.e. distortion, extremely gestural distance control) 2. Accelerometer tornado effects 3. More speakers 4. Gyroscope