Difference between revisions of "Workshop 2014"
From CCRMA Wiki
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* Game Dev tools | * Game Dev tools | ||
− | * Audio Tools (FREE) | + | * Audio Tools and libraries (FREE) |
** Pure Data: http://puredata.info/downloads/pd-extended | ** Pure Data: http://puredata.info/downloads/pd-extended | ||
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** Supercollider: http://supercollider.sourceforge.net/ | ** Supercollider: http://supercollider.sourceforge.net/ | ||
** Audacity: http://audacity.sourceforge.net/ | ** Audacity: http://audacity.sourceforge.net/ | ||
+ | ** libpd: http://libpd.cc/ | ||
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** Designing Sound (Andy Farnell): http://mitpress.mit.edu/books/designing-sound (NOT FREE) | ** Designing Sound (Andy Farnell): http://mitpress.mit.edu/books/designing-sound (NOT FREE) | ||
** Programming for Musicians and Digital Artists: http://www.manning.com/kapur/ (NOT FREE) | ** Programming for Musicians and Digital Artists: http://www.manning.com/kapur/ (NOT FREE) | ||
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+ | * Of Interest... | ||
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+ | ** FRACTOSC: http://fractgame.com/news/127-fract-audio-tech-connecting-to-pure-data | ||
Revision as of 10:57, 22 July 2014
- Game Dev tools
- Audio Tools and libraries (FREE)
- Pure Data: http://puredata.info/downloads/pd-extended
- ChucK: http://chuck.stanford.edu/
- Supercollider: http://supercollider.sourceforge.net/
- Audacity: http://audacity.sourceforge.net/
- libpd: http://libpd.cc/
- Books and Resources
- Miller Puckette's PD book: http://msp.ucsd.edu/techniques.htm (FREE)
- ChucK Manual: http://chuck.cs.princeton.edu/release/files/chuck_manual.pdf (FREE)
- Supercollider book: http://supercolliderbook.net/ (NOT FREE)
- Designing Sound (Andy Farnell): http://mitpress.mit.edu/books/designing-sound (NOT FREE)
- Programming for Musicians and Digital Artists: http://www.manning.com/kapur/ (NOT FREE)
- Of Interest...
UDKOSC: https://github.com/robertkhamilton/udkosc