
ipfw (4)
NAME
ipfw - IP firewall
SYNOPSIS
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <linux/ip.h>
#include <linux/tcp.h>
#include <linux/udp.h>
#include <linux/icmp.h>
#include <linux/if.h>
#include <linux/ip_fwchains.h>
int setsockopt (int socket, IPPROTO_IP, int command, void *data, int
length)
DESCRIPTION
The IP firewall facilities in the Linux kernel provide mechanisms for
accounting IP packets, for building firewalls based on packet-level
filtering, for building firewalls using transparent proxy servers (by
redirecting packets to local sockets), and for masquerading forwarded
packets. The administration of these functions is maintained in the
kernel as a series of separate lists (hereafter referred to as chains)
each containing zero or more rules. There are three builtin chains
which are called input, forward and output which always exist. All
other chains are user defined. A chain is a sequence of rules; each
rule contains specific information about source and destination
addresses, protocols, port numbers, and some other characteristics.
Information about what to do if a packet matches the rule is also con-
tained. A packet will match with a rule when the characteristics of
the rule match those of the IP packet.
A packet always traverses a chain starting at rule number 1. Each rule
specifies what to do when a packet matches. If a packet does not match
a rule, the next rule in that chain is tried. If the end of a builtin
chain is reached the default policy for that chain is returned. If the
end of a user defined chain is reached then the rule after the rule
which branched to that chain is tried. The purpose of the three
builtin chains are
Input firewall
These rules regulate the acceptance of incoming IP packets. All
packets coming in via one of the local network interfaces are
checked against the input firewall rules (locally-generated
packets are considered to come from the loopback interface). A
rule which matches a packet will cause the rule's packet and
byte counters to be incremented appropriately.
Forwarding firewall
These rules define the permissions for forwarding IP packets.
All packets sent by a remote host having another remote host as
destination are checked against the forwarding firewall rules.
A rule which matches will cause the rule's packet and byte coun-
ters to be incremented appropriately.
which specifies what action has to be taken when a packet matches with
the rule. There are five different policies possible: ACCEPT (let the
packet pass the firewall), REJECT (do not accept the packet and send an
ICMP host unreachable message back to the sender as notification), DENY
(sometimes referred to as block; ignore the packet without sending any
notification), REDIRECT (redirected to a local socket - input rules
only) and MASQ (pass the packet, but perform IP masquerading - forward-
ing rules only).
The last two are special; for REDIRECT, the packet will be received by
a local process, even if it was sent to another host and/or another
port number. This function only applies to TCP or UDP packets.
For MASQ, the sender address in the IP packets is replaced by the
address of the local host and the source port in the TCP or UDP header
is replaced by a locally generated (temporary) port number before being
forwarded. Because this administration is kept in the kernel, reverse
packets (sent to the temporary port number on the local host) are rec-
ognized automatically. The destination address and port number of
these packets will be replaced by the original address and port number
that was saved when the first packet was masqueraded. This function
only applies to TCP or UDP packets.
There is also a special target RETURN which is equivalent to falling
off the end of the chain.
This paragraph describes the way a packet goes through the firewall.
Packets received via one of the local network interfaces will pass the
following chains:
input firewall (incoming device) Here, the device (network
interface) that is used when trying to match a rule with an IP
packet is listed between brackets. After this step, a packet
will optionally be redirected to a local socket. When a packet
has to be forwarded to a remote host, it will also pass the next
set of rules: forwarding firewall (outgoing device) After this
step, a packet will optionally be masqueraded. Responses to
masqueraded packets will never pass the forwarding firewall (but
they will pass both the input and output firewalls). All pack-
ets sent via one of the local network interfaces, either locally
generated or being forwarded, will pass the following sets of
rules: output firewall (outgoing device)
When a packet enters one of the three above chains rules are traversed
from the first rule in order. When analysing a rule one of three
things may occur.
Rule unmatched:
If a rule is unmatched then the next rule in that chain is anal-
ysed. If there are no more rules for that chain the default
policy for that chain is returned (or traversal continues back
at the calling chain, in the case of a user-defined chain).
Rule matched (with branch to chain):
When a rule is matched by a packet and the rule contains a
branch field then a jump/branch to that chain is made. Jumps
can only be made to user defined chains. As described above,
when the end of a builtin chain is reached then a default policy
their reference counts are always one. The reference count on
user defined chains are initialised to zero and are changed
accordingly when rules are inserted, deleted etc.
Multiple jumps to different chains are possible which unfortu-
nately make loops possible. Loop detection is therefore pro-
vided. Loops are detected when a packet tries to re-enter a
chain it is already traversing. An example of a simple loop
that could be created is if we set up two user defined chains
called "test1" and "test2". We firstly insert a rule in the
"input" chain which jumps to "test1". We then create a rule in
the "test1" chain which points to "test2" and a rule in "test2"
which points to "test1". Here we have obviously created a loop.
When a packet then enters the input chain it will branch to the
"test1" chain and then to the "test2" chain. From here it will
try to branch back to the "test1" chain. A message in the sys-
log will be recorded along with the path which the packet tra-
versed, to assist in debugging firewall rules.
Rule matched (special branch):
The special labels ACCEPT, DENY, REJECT, REDIRECT, MASQ or
RETURN can be given which specify the immediate fate of the
packet as discussed above. If no label is specified then the
next rule in the chain is analysed.
Using this last option (no label) an accounting chain can be
created. If each of the rules in this accounting chain have no
branch or label then the packet will always fall through to the
end of the chain and then return to the calling chain. Each
rule that matches in the accounting chain will have its byte and
packet counters incremented as expected. This accounting chain
can be branched to from any other chain (eg input, forward or
output chain). This is a very neat way of performing packet
accounting.
The firewall administration can be changed via calls to setsockopt(2).
The existing rules can be inspected by looking at two files in the
/proc/net directory: ip_fwchains, ip_fwnames. These two files are
readable only by root. The current administration related to masquer-
aded sessions can be found in the file ip_masquerade in the same direc-
tory.
COMMANDS
Command for changing and setting up chains and rules is ipchains(8)
Most commands require some additional data to be passed. A pointer to
this data and the length of the data are passed as option value and
option length arguments to setsockopt. The following commands are
available:
IP_FW_INSERT
This command allows a rule to be inserted in a chain at a given
position (where 1 is considered the start of the chain). If
there is already a rule in that position, it is moved one slot,
as are any following rules in that chain. The reference count
of any chains referenced by this inserted rule are incremented
appropriately. The data passed with this command is an ip_fwnew
structure, defining the position, chain and contents of the new
rule.
IP_FW_DELETE_NUM
Remove a rule from one of the chains at a given rule number
(where 1 means the first rule). The data passed with this com-
mand is an ip_fwdelnum structure, defining the rule number of
the rule to be deleted and its chain. The reference count of
any chains referenced by this deleted rule are decremented
appropriately.
IP_FW_ZERO
Reset the packet and byte counters in all rules of a chain. The
data passed with this command is an ip_chainlabel which defines
the chain which is to be operated on. See also the description
of the /proc/net files for a way to atomically list and reset
the counters.
IP_FW_FLUSH
Remove all rules from a chain. The data passed with this com-
mand is an ip_chainlabel which defines the chain to be operated
on.
IP_FW_REPLACE
Replace a rule in a chain. The new rule overwrites the rule in
the given position. Any chains referenced by the new rule are
incremented and chains referenced by the overwritten rule are
decremented. The data passed with this command is an ip_fwnew
structure, defining the contents of the new rule, the the chain
name and the position of the rule in that chain.
IP_FW_APPEND
Insert a rule at the end of one of the chains. The data passed
with this command is an ip_fwchange structure, defining the con-
tents of the new rule and the chain to which it is to be
appended. Any chains referenced by this new rule have their
refcount incremented.
IP_FW_MASQ_TIMEOUTS
Set the timeout values used for masquerading. The data passed
with this command is a structure containing three fields of type
int, representing the timeout values (in jiffies, 1/HZ second)
for TCP sessions, TCP sessions after receiving a FIN packet, and
UDP packets, respectively. A timeout value 0 means that the
current timeout value of the corresponding entry is preserved.
IP_FW_CHECK
Check whether a packet would be accepted, denied, rejected,
redirected or masqueraded by a chain. The data passed with this
command is an ip_fwtest structure, defining the packet to be
tested and the chain which it is to be test on. Both builtin
and user defined chains can be tested.
IP_FW_CREATECHAIN
Create a chain. The data passed with this command is an
ip_chainlabel defining the name of the chain to be created. Two
chains can not have the same name.
IP_FW_DELETECHAIN
Delete a chain. The data passed with this command is an
chain must be a builtin chain as user-defined chains don't have
default policies.
STRUCTURES
The ip_fw structure contains the following relevant fields to be filled
in for adding or replacing a rule:
struct in_addr fw_src, fw_dst
Source and destination IP addresses.
struct in_addr fw_smsk, fw_dmsk
Masks for the source and destination IP addresses. Note that a
mask of 0.0.0.0 will result in a match for all hosts.
char fw_vianame[IFNAMSIZ]
Name of the interface via which a packet is received by the sys-
tem or is going to be sent by the system. If the option
IP_FW_F_WILDIF is specified, then the fw_vianame need only match
the packet interface up to the first NUL character in
fw_vianame. This allows wildcard-like effects. The empty
string has a special meaning: it will match with all device
names.
__u16 fw_flg
Flags for this rule. The flags for the different options can be
bitwise or'ed with each other.
The options are: IP_FW_F_TCPSYN (only matches with TCP packets
when the SYN bit is set and both the ACK and RST bits are
cleared in the TCP header, invalid with other protocols), The
option IP_FW_F_MARKABS is described under the fw_mark entry.
The option IP_FW_F_PRN can be used to list some information
about a matching packet via printk(). The option IP_FW_F_FRAG
can be used to specify a rule which applies only to second and
succeeding fragments (initial fragments can be treated like nor-
mal packets for the sake of firewalling). Non-fragmented pack-
ets and initial fragments will never match such a rule. Frag-
ments do not contain the complete information assumed for most
firewall rules, notably ICMP type and code, UDP/TCP port num-
bers, or TCP SYN or ACK bits. Rules which try to match packets
by these criteria will never match a (non-first) fragment. The
option IP_FW_F_NETLINK can be specified if the kernel has been
compiled with CONFIG_IP_FIREWALL_NETLINK enabled. This means
that all matching packets will be sent out the firewall netlink
device (character device, major number 36, minor number 3). The
output of this device is four bytes indicating the total length,
four bytes indicating the mark value of the packet (as described
under fw_mark above), a string of IFNAMSIZ characters containing
the interface name for the packet, and then the packet itself.
The packet is truncated to fw_outputsize bytes if it is longer.
__u16 fw_invflg
This field is a set of flags used to negate the meaning of other
fields, eg. to specify that a packet must NOT be on an inter-
face. The valid flags are IP_FW_INV_SRCIP (invert the meaning
of the fw_src field) IP_FW_INV_DSTIP (invert the meaning of
fw_dst) IP_FW_INV_PROTO (invert the meaning of fw_proto)
__u16 fw_proto
The protocol that this rule applies to. The protocol number 0
is used to mean `any protocol'.
__u16 fw_spts[2], fw_dpts[2]
These fields specify the range of source ports, and the range of
destination ports respectively. The first array element is the
inclusive minimum, and the second is the inclusive maximum.
Unless the rule specifies a protocol of TCP, UDP or ICMP, the
port range must be 0 to 65535. For ICMP, the fw_spts field is
used to check the ICMP type, and the fw_dpts field is used to
check the ICMP code.
__u16 fw_redirpt
This field must be zero unless the target of the rule is "REDI-
RECT". Otherwise, if this redirection port is 0, the destina-
tion port of a packet will be used as the redirection port.
__u32 fw_mark
This field indicates a value to mark the skbuff with (which con-
tains the administration data for the matching packet). This is
currently unused, but could be used to control how individual
packets are treated. If the IP_FW_F_MARKABS flag is set then
the value in fw_mark simply replaces the current mark in the
skbuff, rather than being added to the current mark value which
is normally done. To subtract a value, simply use a large num-
ber for fw_mark and 32-bit wrap-around will occur.
__u8 fw_tosand, fw_tosxor
These 8-bit masks define how the TOS field in the IP header
should be changed when a packet is accepted by the firewall
rule. The TOS field is first bitwise and'ed with fw_tosand and
the result of this will be bitwise xor'ed with fw_tosxor. Obvi-
ously, only packets which match the rule have their TOS
effected. It is the responsibility of the user that packets
with invalid TOS bits are not created using this option.
The ip_fwuser structure, used when calling some of the above commands
contains the following fields:
struct ip_fw ipfw
See above
ip_chainlabel label This is the label of the chain which is to be oper-
ated on.
The ip_fwpkt structure, used when checking a packet, contains the fol-
lowing fields:
struct iphdr fwp_iph
The IP header. See <linux/ip.h> for a detailed description of
the iphdr structure.
struct tcphdr fwp_protoh.fwp_tcph
struct udphdr fwp_protoh.fwp_udph
struct icmphdr fwp_protoh.fwp_icmph
The TCP, UDP, or ICMP header, combined in a union named fwp_pro-
output and forward chains is very powerful. The ability to branch to
any chain makes the replication of rules unnecessary. Accounting
becomes automatic as a single chain can be referenced by all builtin
chains to do the accounting.
Fragments must now be handled explicitly; previously second and suc-
ceeding fragments were passed automatically.
The lowest TOS bit (MBZ) could not be effected previously; the kernel
used to silently mask out any attempted manipulation of the lowest TOS
bit. (``So now you know how to do it - DON'T.'').
The packet and byte counters are now 64-bit on 32-bit machines (actu-
ally presented as two 32-bit values).
The ability to specify an interface by an IP address was obsoleted by
the ability to specify it by name; the combination of the two was
error-prone and so only an interface name can now be used.
The old IP_FW_F_TCPACK flag was made obsolete by the ability to invert
the IP_FW_F_TCPSYN flag.
The old IP_FW_F_BIDIR flag made the kernel code complex and is no
longer supported.
The ability to specify several ports in one rule was messy and didn't
win much, so has been removed.
RETURN VALUE
On success (or a straightforward packet accept for the CHECK options),
zero is returned. On error, -1 is returned and errno is set appropri-
ately. See setsockopt(2) for a list of possible error values. ENOENT
indicates that the given chain name doesn't exist. When the check
packet command is used, zero is returned when the packet would be
accepted without redirection or masquerading. Otherwise, -1 is
returned and errno is set to ECONNABORTED (packet would be accepted
using redirection), ECONNRESET (packet would be accepted using mas-
querading), ETIMEDOUT (packet would be denied), ECONNREFUSED (packet
would be rejected), ELOOP (packet got into a loop), ENFILE (packet
fell off end of chain; only occurs for user defined chains).
LISTING RULES
In the directory /proc/net there are two entries to list the currently
defined rules and chains:
ip_fwnames
(for IP firewall chain names) One line per chain. Each line
contains the chain name, policy, the number of references to
that chain and the packet and byte counters which have matched
the policy (represented as two pairs of 32-bit numbers; most
significant 32-bits first).
ip_fwchains
(for IP firewall chains) One line per rule; rules are listed one
chain at a time (from first to last as they appear in
/proc/net/ip_fwnames) and in order from first to last down each
chain.
letters A and X, respectively, the fw_mark, fw_flg and fw_invflg
fields are listed in hex, and the other values are represented
in decimal format. The packet and bytes counters are repre-
sented as two space-separated 32-bit numbers, representing the
most and least significant words respectively. Individual
fields are separated by white space, by a "/" (the address and
the corresponding mask), by "->" (the source and destination
address/mask pairs), or "-" (the ranges for source and destina-
tion ports).
These files may also be opened in read/write mode. In that case, the
packet and byte counters in all the rules of that category will be
reset to zero after listing their current values.
The file /proc/net/ip_masquerade contains the kernel administration
related to masquerading. After a header line, each masqueraded session
is described on a separate line with the following entries, separated
by white space or by ':' (the address/port number pairs): protocol name
("TCP" or "UDP"), source IP address and port number, destination IP
address and port number, the new port number, the initial sequence num-
ber for adding a delta value, the delta value, the previous delta
value, and the expire time in jiffies (1/HZ second). All addresses and
numeric values are in hexadecimal format, except the last three
entries, being represented in decimal format.
FILES
/proc/net/ip_fwchains
/proc/net/ip_fwnames
/proc/net/ip_masquerade
BUGS
The setsockopt(2) interface is a crock. This should be put under
/proc/sys/net/ipv4 and the world would be a better place.
There is no way to read and reset a single chain; stop packets travers-
ing the chain and then list, reset and restore traffic.
The packet and byte counters should be presented in /proc as a single
64-bit value, not two 32-bit values.
The "fw_mark" field isn't used for deletions of matching rules. This
is to facilitate the ipfwadm compatibility script. Similarly, the
IP_FW_F_MARKABS flag is ignored in comparisons.
SEE ALSO
setsockopt(2), socket(2), ipchains(8)
February 9, 1999 ipfw(4)